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Overview

What you'll build

In this codelab, you'll build a simple game using NRSDK. The goal of the game is to collect gem using a vehicle that you control using your controller.
However, this won't happen in an entirely virtual world! You'll mix physical atoms and digital bits to create a new type of player experience by creating a game that understands the environment around the player.
By the end of this tutorial, your game will be able to:
  • Detect real-world planes and draw a playing field over it.
  • Cast rays from controller and detect intersections with planes.

What you'll learn

  • How to set up a project that uses NRSDK
  • How to use PlaneDetectorto subscribe to new planes.
  • How to use Raycast to find intersections with virtual geometry

What you'll need

Please refer to Step 1 to Step 5 in Getting Started with NRSDK to get your environment ready for development.